Usage#

Steps#

1. Configure the Plugin#

Go to Filter -> Batch: Config to set up the general configuration of the plugin.

Settings in order:

  • Path: Path to export screenshots to.
    Default: C:\Users\\*your username*\\.batch\\export

  • Width: Width of screenshot in pixels.

  • Height: Height of screenshot in pixels.

2. Register a Job(s)#

Register individual Jobs#

Go to Filter -> Batch: Register Job to register a job. These jobs are saved in the ‘.batch’ folder and can be found in the config window.

These are the settings

  • Name: Name of the job

  • Model: The geometry used for this job

  • Use Camera Position: If ticked the current camera angle in Blockbench will be used instead of the default.

These options are only used for models that have 1 set of textures

  • Static Layer 1: The first texture layer

  • Static Layer 2: The second texture layer

  • Static Layer 3: The third texture layer

These options are only used for models that have multiple variants of textures

  • Layer 1: The folder containing the textures for the first layer*

  • Layer 2: The folder containing the textures for the second layer*

  • Layer 3: The folder containing the textures for the third layer*

*The plugin selects all files with the png extension.

Note

Only three layers can be active at any one time, adding more than three layers will cause the plugin to only use the first three layers!

Press confirm to save this job.

Mass Register Jobs#

Go to Filter -> Batch: Simple Mass Register to enable mass geo and texture matching for generating many small jobs that only require one geo and one texture.

  • Geo Folder: The folder containing the geos

  • Texture Folder: The folder containing the textures

  • Use Camera Position: If ticked the current camera angle in Blockbench will be used instead of the default.(this is duplicated for each object, thus the camera may be off)

3. Process Jobs#

Go to Filter -> Batch: Process Jobs to begin processing the jobs.

  • Jobs: Shows the number of jobs, not neccessary to be changed.

Pressing confirm will start the process. DO NOT move the viewport during processing. Once finished, the plugin will write the images to disk.

Best Practices#

  • Ensure that the geometry and texture files are correctly named and placed in the appropriate folders.

  • Avoid moving the viewport during the processing of jobs to prevent errors in the screenshots.

Additional Notes#

To remove jobs, open your file explorer and go to the ‘.batch’ folder (Default: C:\Users\\*your username*\\.batch\\export), open the ‘jobs’ folder, and remove any of the JSON files that you do not need.